
About me
Montreal-born of Colombian origins, I'm a Computation Arts student at Montreal's Concordia University, with a college degree in Computer Science & Mathematics. 3D printing and programming have been central parts of my practices, with game design being my main interest. I like exploring different disciplines and tinkering with all sorts of machines and technologies.

Languages
Education
Specialization in Computation Arts
(BFA in progress)
Concordia University, Montreal - 2023 to present
Now entering my third year, I've further deepened my programming knowledge. I experimented with 3D production and game design works using different software such as Blender, Unity and Unreal Engine. Through these studies, I discovered that I particularly enjoy game design, photography and video production. I feel like I've found mediums I enjoy and am good at, I'm highly motivated to continue practicing and learning as much as possible through this degree.
Sciences Informatiques & Mathématiques
(Computer Science & Mathematics) (DEC)
Collège de Maisonneuve, Montreal - 2023
Through these studies, I acquired solid foundations in programming (Java), as well as in physics, chemistry and mathematics. The culmination of the degree was the development of the game Défense Planétaire, a team project that notably provided me with basics in agile project management and sparked my interest in game design.
Education
Fluent, spoken & written
English
Français - French
Español - Spanish
Programming languages I'm comfortable with: