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Herculean (Unreal Engine 5)
In this UE5 game inspired by Hercules' eleventh labor, the player controls Hercules, trying to keep the sky on his shoulders. Atlas keeps throwing golden apples at Hercules, and shaking the sky affects the environment, how long will you survive?
For this project, I was responsible for animating the character, creating the gameplay and controls, the physics, reactions of the environment (sky/weather), and more. My teammate focused on the UI, menus, and 3D work such as the character, sky sphere, and the environment.
Made in Collaboration with Dorsa Zare.
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